Project Start


Project Finish


Project Link


This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.


The strategy brings together the European Commission and Member States with mobile phone operators, handset manufacturers and providers of social networking services to deliver concrete solutions for a better internet for children.

The main objective of this project is to create a serious game that will teach students Internet Safety Skills and personalise on them using Artifical Intelligence methods. Serious Games are becoming increasingly popular as educators begin to unlock their capabilities. At the same time learners are more used to games in their every day life and technology grows to be ever present around us. Using the expertise of the different partners the consortium intends to create a cutting-edge game that will measurably increase the ability of students to stay safe in the internet. The target group is defined as students roughly between 12 and 18 years old. A second target group consists of teachers who will be given concepts and materials for implementing the game as a training tool in the classroom.